![]() ![]() Was creating a console MMO a unique challenge, trying to fit everything onto a controller? (XBA): How is development going so far overall? The beta was very impressive and I had little to no issues (bug wise). That is our major priority, but further enhancements for higher-end consoles is certainly a discussion for the future. ![]() We found that it was more important for all players with Xbox Ones to run the game smoothly without any technical limitations. (Bless): As of now, there aren’t any enhancement modes like that for Bless Unleashed. ![]() (XBA): Are there going to be any Xbox One X enhancements? Some games allow for a Performance or Resolution mode if using an X, is this planned for Bless Unleashed for us that will be playing on an X? I personally really wanted our game to be on the powerful Xbox One X, and we are launching our game on the XBOX One console. (Bless): We always knew that we were developing a game for console. (XBA): Being built for Xbox One, was this decision made in the very beginning stages or one that transitioned later during development? We’re hoping that console players will find our game easy to pick up and enjoy. From controls to UI, our team has designed the game to focus on meeting the console gamer’s expectations. Bless Unleashed was developed for console from the very beginning, unlike most MMOs that start out on the PC platform. (Bless): If I had to choose one, I’d say that Bless Unleashed stands out by being a console MMO that was developed specifically for console players. (XBA): If you had to pick one specific aspect or mechanic, what separates Bless Unleashed from other MMO’s? If any of those things sound appealing to you, I’d say give Bless Unleashed a try. Bless Unleashed is a beautiful open world MMORPG, built on Unreal Engine 4 where you and friends can explore and fight against giant bosses that threaten the world. (Bless): Hello! I’m glad to be able to speak to the audience at XboxAddict. For those that haven’t heard of it, why not give the elevator pitch for Bless Unleashed and why they really should play it when it releases. Having played the beta, I was instantly hooked, as we’ve been clamoring for a new console based MMO for quite some time. (XBA): First off, thank you for taking the time to do this interview, as we know you’re deep into development for the launch. Editor's Note: These questions were submitted before the Stress Test was announced and much more information was released. ![]()
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